Codeplay's Reaction to the Vulkan 1.0 Specification Release
16 February 2016
Codeplay is excited about today's announcement that The Khronos™ Group's Vulkan™ 1.0 standard for graphics and compute has been released. Codeplay has made a major contribution to Vulkan and the related SPIR-V™ standards over the past 18 months and our engineers are working hard to enable Vulkan and SPIR-V support in our products, including ComputeAorta™ and ComputeCpp™.
"We are excited to be working closely with Vulkan, and contributing in our area of expertise,” said Andrew Richards, CEO of Codeplay. “Our teams are driving forward using Vulkan and SPIR-V to provide an implementation allowing industries to develop breakthrough technologies in machine vision, big data processing and mobile applications.”
Further details can be found at the Khronos Group's Vulkan portal.