Codeplay at Game Developers Conference 2015

20 February 2015

Codeplay will be attending the 2015 Game Developers Conference (GDC) in San Francisco from 2 – 6 March.

Attending from Codeplay will be Colin Riley, Deepak Panickal, Aidan Dodds and Kenneth Benzie.

The Khronos offsite sessions programme, held at SF Green Space, will include a presentation by Colin Riley about the latest on SYCL™. This will take place on Wednesday 4 March, 3-4pm.

GDC attracts over 24,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry.

This market defining conference features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. In addition, the GDC expo showcases all of the most relevant game development tools, platforms and services helping to drive the industry forward.

We’re always delighted to speak with anyone interested in what we’re doing, so please come and say “hello”. If you would like to arrange a meeting with us at the event, please follow us on @codeplaysoft or @codeplaybiz and make contact!

Codeplay Software Ltd has published this article only as an opinion piece. Although every effort has been made to ensure the information contained in this post is accurate and reliable, Codeplay cannot and does not guarantee the accuracy, validity or completeness of this information. The information contained within this blog is provided "as is" without any representations or warranties, expressed or implied. Codeplay Sofware Ltd makes no representations or warranties in relation to the information in this post.
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Karon Davis