Codeplay become a contributing member of the Khronos Group

08 June 2006

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Codeplay Software Limited today announced its new contributor member status with the Khronos Group, an industry consortium focused on the creation of open-standard, royalty-free APIs for embedded systems. As a contributing member of the Khronos Group, Codeplay will be an active player in the development of OpenGL ES 2.X shader compiler technology, which will bring cross-platform accelerated 3D and 2D graphics applications to embedded platforms. Codeplay will accelerate the delivery of cutting-edge embedded graphics compilers to its customers through early access to OpenGL ES specification drafts and conformance tests.

Codeplay Software Ltd has published this article only as an opinion piece. Although every effort has been made to ensure the information contained in this post is accurate and reliable, Codeplay cannot and does not guarantee the accuracy, validity or completeness of this information. The information contained within this blog is provided "as is" without any representations or warranties, expressed or implied. Codeplay Sofware Ltd makes no representations or warranties in relation to the information in this post.
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Karon Davis

COO