Codeplay's Sieve running on PhysX accelerator Board
15 May 2005
Codeplay has demonstrated its Sieve Parallel Processing Compiler running on a PhysX™ accelerator chip at the Spring Processor Forum in San Jose. The Sieve system is able to compile C++ programs to exploit the parallel processing capabilities of AGEIA's PhysX™ physics accelerator chip. The demonstration proves that the Sieve System can easily be ported to and fully exploit the capabilities of unusual and novell processor architectures.
Codeplay Software Ltd has published this article only as an opinion piece. Although every
effort has been made to ensure the information contained in this post is accurate and
reliable, Codeplay cannot and does not guarantee the accuracy, validity or
completeness of this information. The information contained within this blog
is provided "as is" without any representations or warranties, expressed or implied.
Codeplay Sofware Ltd makes no representations or warranties in relation to
the information in this post.